Saturday, August 1, 2026

Psychological Trivia Every Musician Should Know (According to Actual Psychology)

 

Musicians are fascinating creatures. Psychology has spent decades studying creativity, performance, personality, and motivation, and some of the findings explain why musicians behave the way they do. Of course, we're going to have a little fun with those discoveries.

Here are a few psychology-based trivia facts with a Punksters twist.

1. Your Brain Loves Patterns

The human brain naturally looks for patterns, which is one reason music is so enjoyable. We actually get satisfaction from recognizing melodies and predicting what comes next.

Translation: That's why you keep humming the same chorus for three days even though you swore you were sick of hearing it.


2. Performing Creates Adrenaline

Stage performances often trigger an adrenaline rush. Your heart races, your senses sharpen, and your body prepares for action.

Translation: That's why you feel invincible on stage... and then spend the next day wondering why your knees, back, neck, and shoulders all filed separate complaints.


3. Confidence Is Contagious

Psychologists have found that confidence influences how people perceive performers. Audiences often respond more positively to someone who appears confident.

Translation: If you confidently play the wrong note, half the audience may assume it was jazz.


4. Practice Builds Automatic Skills

Repetition strengthens neural pathways. With enough practice, many musical movements become automatic rather than requiring conscious thought.

Translation: Which is great... until someone asks what chord you're playing and your brain replies, "I have absolutely no idea. My fingers handled that."


5. Creativity Often Happens During Rest

Research suggests that stepping away from a problem allows the subconscious mind to continue working on it.

Translation: Your best song idea will probably appear while you're in the shower, mowing the lawn, or trying to fall asleep—not while you're staring angrily at a blank notebook.


6. Perfectionism Can Hurt Creativity

Psychologists consistently find that excessive perfectionism can reduce productivity and increase anxiety.

Translation: Congratulations! You spent six months fixing a song nobody else thought needed fixing.


7. Music Can Improve Mood

Listening to and creating music can increase dopamine, one of the brain's reward chemicals.

Translation: Which explains why buying another guitar feels like an excellent life decision... at least until the credit card bill arrives.


8. Audiences Notice Fewer Mistakes Than Performers

Studies show performers are usually far more aware of their mistakes than the audience.

Translation: The crowd remembered the great performance. You're still thinking about that one note from the second verse that was approximately 0.04% flat.


9. Social Connection Matters

Playing music together strengthens social bonds and creates a sense of belonging.

Translation: Unless someone keeps changing the rehearsal schedule five minutes before practice.


10. Musicians Never Really Stop Listening

Experienced musicians often analyze songs automatically without intending to.

Translation: Normal people hear a song. Musicians hear the chord progression, production quality, vocal mix, drum tone, bass line... and somehow still forget the actual lyrics.


Psychology tells us that musicians aren't strange—they're simply wired to experience creativity, performance, and music in unique ways. Of course, that doesn't explain why instrument cases multiply in closets or why every rehearsal somehow turns into a debate about equipment. Science is still working on those mysteries.

Bob Craypoe
Founder of Craypoe Productions and Creator of the Punksters 

 

Saturday, July 25, 2026

When Followers Start Requesting Specific Characters

 


One of the most encouraging things that can happen as a content creator is when followers stop simply watching your content and start asking for more of something specific.

I’ve been seeing more of that lately with the Punksters characters and the various characters they portray. On different social media platforms, people have started requesting particular characters they want to see again.

And recently, I’ve gotten more requests for Nethaniel Goone and Mongo.

That tells me something.

People are beginning to remember the characters.

Who Are Nethaniel Goone and Mongo?

For anyone who hasn’t encountered them yet, Nethaniel Goone and Mongo are part of one of the many comedy worlds built around the Punksters characters.

Nethaniel Goone, played by Jerry Bangston, is a wandering pioneer and frontier adventurer. He isn't a sheriff or lawman. He's simply a guy traveling from place to place through the unsettled wilderness, never quite knowing what ridiculous situation he is going to encounter next.

Along the way, Nethaniel deals with bears and other wildlife, wilderness hazards, suspicious or difficult tribes, and an assortment of pioneers, hunters, trappers, mountain men and other frontier characters.

And, of course, he has his companion Mongo, played by Jerome Bloom.

Mongo travels alongside Nethaniel and frequently provides another perspective on whatever absurd predicament they've managed to wander into. Their contrasting personalities give me plenty of opportunities for comedy.

Basically, Nethaniel keeps wandering into trouble, and Mongo gets to be there when it happens.

What could possibly go wrong?

The Characters Are Becoming Characters

This is something I've wanted to accomplish with the Punksters from the beginning.

Jerry, Jerome, Crash, Bill and the others aren't limited to one particular setting.

They can become pirates.

They can live in the Old West.

They can appear in medieval adventures.

They can wander through the wilderness as Nethaniel Goone and Mongo.

The same familiar Punksters characters can be placed into entirely different worlds and situations. That gives me an almost unlimited number of possibilities for animated comedy.

But something interesting happens after you've created enough of these videos.

Certain characters begin developing their own following.

Someone doesn't merely want another Punksters video.

They want another Nethaniel Goone and Mongo video.

That's a big difference.

Requests Are Valuable Feedback

As a creator, I pay attention to views, likes, comments and other statistics. They can all tell you something.

But someone actually requesting a character is another kind of feedback entirely.

That person remembered the character well enough to ask for another appearance.

That's valuable information.

It doesn't mean I'm going to abandon everything else and produce nothing but whichever character happens to receive the most requests. The variety is part of what makes this whole thing fun for me.

But I definitely pay attention.

If people want more Nethaniel Goone and Mongo, I'll make more Nethaniel Goone and Mongo.

In fact, I already have more ideas for them.

Building a Larger Punksters Universe

This is also why I've continued creating so many characters, settings and recurring series.

Every new character adds another possibility.

Every new setting opens another door.

And every time followers respond positively to one of them, I learn a little more about what people enjoy.

Over time, the Punksters universe becomes larger.

Somebody might discover the Punksters through a pirate short featuring Captain Jerry Driftwood. Someone else might discover them through Jerry Jesterman. Another person might encounter Sheriff Rat Bastardson.

And apparently, some people want to wander into the wilderness with Nethaniel Goone and Mongo.

That's perfectly fine with me.

There's plenty of wilderness left for those two idiots to get lost in.

Keep the Requests Coming

So if there's a Punksters character you'd like to see more often, tell me.

I genuinely pay attention to those requests.

You might even give me the push I need to dust off a character I haven't used in a while—or inspire an entirely new adventure for one you already enjoy.

And to those of you who have been requesting more Nethaniel Goone and Mongo:

Message received.

They'll be back.

Assuming they can find their way out of the woods.

Bob Craypoe 
Founder of Craypoe Productions and Creator of the Punksters Characters 

 

Wednesday, July 15, 2026

The Punksters: Band Member Excuses We've Heard (And Unfortunately Believed)

 

If you've ever been in a band, you've heard excuses.

Not reasons. Excuses.

Some are believable. Some are creative. Some make you question whether your bandmate should be allowed to operate heavy machinery.

Here are a few of our favorites.


"Sorry I'm late. I got stuck behind a funeral procession."

Crash: "For two hours?"

Band Member: "It was a very popular guy."


"I didn't learn the songs because I wanted to keep my performance spontaneous."

Translation: I forgot.


"I left my guitar at home."

Jerry: "You live five minutes away."

Band Member: "Yeah... but that's ten minutes round trip."


"I couldn't make rehearsal because my horoscope said to avoid creative conflict."

Bill: "Mine said I'd be surrounded by idiots."


"I practiced... just not our songs."


"I couldn't hear my metronome because I was wearing headphones."

Nobody knew how to respond to that one.


"I thought rehearsal was tomorrow."

It's amazing how tomorrow always seems to arrive whenever rehearsal is today.


"I would have been here sooner, but I stopped to help someone."

"Who?"

"Myself. I was hungry."


"I know the song. I just don't know which part I'm supposed to play."

A surprisingly common problem.


"I forgot there was a gig."

While standing on the stage.


"My amp doesn't work."

Bill: "Did you plug it in?"

"...That wasn't the problem."

"It is now."


"I didn't answer my phone because I was charging it."


"I couldn't find my pick."

Jerry hands him one.

"No... my pick."


"The new songs are too new."


"I was going to practice, but I didn't want to wear the songs out."


"I thought we were starting at eight."

Jerry: "We ARE."

"Then why is everyone here at six?"

"Because that's called setting up."


"I couldn't tune because my tuner battery died."

Jerry: "You have ears."

"Not good enough ones."


"I didn't know we changed the ending."

"We changed it six months ago."

"I've been meaning to catch up."


"I can't play tonight. I think my stage clothes shrunk."

Bill: "Funny... they only seem to shrink around the waist."


"I wasn't late. Everyone else was early."


"I thought someone else was bringing the PA."

Everyone thought someone else was bringing the PA.

The audience enjoyed a wonderful evening of unplugged silence.


Bill's Favorite Excuse

Bill looked around after everyone had shown up late, forgotten cables, missed cues, and blamed traffic.

"I've figured out why we're still an unsigned band."

Jerry asked, "Why?"

Bill sighed.

"Because apparently we're not even capable of organizing our own failure."

Sadly... nobody argued with him.

 

Bob Craypoe
Founder of Craypoe Productions and Creator of the Punksters Characters 

 

Monday, July 13, 2026

How to Tell Your Bandmate Is About to Quit

Being in a band is a lot like being in a family. You laugh together, argue together, and occasionally wonder if hiding someone's instrument would improve everyone's quality of life. While every band goes through rough patches, there are usually a few warning signs that someone may be thinking about calling it quits.

Here are a few of the classic ones.

They stop arguing.

Believe it or not, this is usually the biggest warning sign. When someone still argues, it means they still care. Once they stop caring enough to even complain, they may already have one foot out the door.

They suddenly miss every rehearsal.

At first it's a doctor's appointment. Then it's a family emergency. Then they have to wash the dog. Eventually you begin to suspect the dog has cleaner teeth than anyone you've ever met.

They stop talking about future plans.

The band starts discussing the next album or upcoming shows, and they just shrug. They don't seem excited anymore because, in their mind, they may not even be around for the next project.

Their gear starts disappearing.

One week the extra amplifier is gone. The next week they "loaned" their microphone to someone. Before long they're showing up with an acoustic guitar they borrowed from their uncle because they already sold everything else.

They become suspiciously nice.

The person who used to argue over every little detail suddenly agrees with everything.

"Sure, whatever songs you want."

"I don't care where we rehearse."

"Sounds good to me."

It's almost unsettling.

They start saying things like...

"You guys will be fine without me."

Or...

"I've always wanted to learn accounting."

Neither statement inspires confidence.

Of course, sometimes someone isn't planning to quit at all. Maybe they're just burned out, overwhelmed with work, or dealing with personal issues. Before assuming the worst, check in with them. A simple conversation can often solve problems long before they become permanent.

And if all else fails...

Hide the van keys.

Bob Craypoe
Founder of Craypoe Productions and Creator of the Punksters characters 

 


Wednesday, July 8, 2026

The Official Guide to Being a Terrible Bandmate

 

Every musician dreams of being part of a great band.

This guide is not for those people.

Instead, this is a comprehensive manual for anyone who wants to become the bandmate everyone complains about the moment they leave the room. Follow these ten simple rules, and you'll have your band questioning every decision that led to inviting you in.

Rule #1: Never Learn the Songs

Practice is for people who lack confidence.

Why waste your valuable time learning the material when you can just watch everyone else's hands during rehearsal? If you get lost, simply stop playing until you figure out where everyone is. Better yet, ask what chord comes next... every single time.

The element of surprise keeps the music fresh.

Rule #2: Always Be Late

If rehearsal starts at 7:00, show up at 7:45.

If everyone is waiting for you, that's even better. Walk in carrying a drink and act as though everyone else arrived early.

Being punctual sends the dangerous message that you're dependable.

Don't let that happen.

Rule #3: Borrow Equipment Without Asking

Need a guitar cable?

Take one.

Need a tuner?

Grab it.

Need drumsticks?

The drummer probably has more.

The important thing is to never ask permission. Even better, forget to return whatever you borrowed. If someone asks where it is, simply say, "I thought it was mine."

Rule #4: Tune During the Song

Professional musicians tune before rehearsal.

Amateurs.

The truly terrible bandmate waits until everyone has already started playing.

Nothing enhances a heartfelt ballad like loud tuning noises drowning out the singer.

Rule #5: Always Have an Excuse

Didn't practice?

You were busy.

Forgot rehearsal?

Your phone died.

Didn't learn the new song?

You thought it was next week.

No matter what happens, remember one important rule:

It is never your fault.

Rule #6: Change the Song Without Warning

Everyone practiced one arrangement.

Play a different one.

Skip verses.

Repeat choruses.

Add an extra solo.

End the song four measures early.

The confusion on everyone else's faces is simply proof they aren't keeping up with your creative genius.

Rule #7: Bring the Loudest Food Possible

Band rehearsal is the perfect place to enjoy potato chips, pretzels, or anything else that sounds like someone walking on broken glass.

Bonus points if you leave greasy fingerprints on shared equipment.

Nothing says professionalism quite like barbecue sauce on a microphone.

Rule #8: Vanish When It's Time to Move Equipment

Loading gear?

Suddenly you have an important phone call.

Unloading the van?

You need to use the restroom.

Packing up after the show?

Somehow you've already made it to the parking lot.

The secret is to reappear just after everyone else finishes lifting the heavy stuff and casually ask, "Need any help?"

Rule #9: Blame Everyone Else

Made a mistake?

It was the drummer.

Missed your cue?

The singer distracted you.

Started in the wrong key?

The guitarist counted it off wrong.

Forgot your part entirely?

Clearly the sound system caused it.

A true terrible bandmate never accepts responsibility. There is always someone else available to blame.

Rule #10: Believe You're the Only Important Member

Treat every rehearsal like everyone else is your backup band.

Bob Craypoe
Founder of Craypoe Productions 

 

Monday, July 6, 2026

Things Every Punk Band Pretends Are Normal

 

If you've ever been in a band, you've probably accepted things that would make people in almost any other profession immediately quit. Somewhere along the way, musicians collectively decided that complete chaos was simply "part of the experience."

The Punksters are no exception.

Here are just a few things every punk band somehow convinces themselves are perfectly normal.

The Van Has More Personality Than Reliability

Nobody asks if the van will make it to the show.

They ask if it'll make it home.

Every strange noise has been given a nickname, and everyone knows exactly how hard to slam the passenger door so it actually latches.

Equipment That Works... Most of the Time

Every amplifier hums.

Every cable crackles.

Every microphone cuts out at the worst possible moment.

Nobody replaces anything because, according to Jerry, "It's got character."

Sound Checks That Solve Nothing

The sound check lasts forty-five minutes.

The first song still starts with someone yelling, "I can't hear myself!"

The sound engineer shrugs because he stopped caring twenty minutes ago.

Payment Is Always a Mystery

Before the show, everyone talks about getting paid.

After the show, someone explains that "exposure" is worth more than money.

Bill points out that exposure has never paid a single electric bill.

Everyone Is Somehow Late

The rehearsal starts at 7:00.

Crash arrives at 7:40.

Jerome thought rehearsal was tomorrow.

Jerry insists they were all early because his watch stopped last week.

Broken Strings Have Perfect Timing

A guitar string will survive months of rehearsals.

The moment the crowd gets excited...

Snap.

It's practically a law of nature.

Nobody Knows Where Anything Is

"Who has the extension cord?"

Silence.

"What about the spare cable?"

More silence.

Jerome proudly announces he brought sandwiches.

Every Gig Is "The Big Break"

Every venue owner says the same thing.

"If this goes well, it could lead to bigger opportunities."

Five years later, they're still hearing exactly the same sentence.

Practice Is Mostly Arguing

Half the rehearsal is music.

The other half is debating song order, who missed a cue, whose amp is too loud, and whether Crash actually knows the lyrics.

He doesn't.

Somehow... It's Still Worth It

Despite the broken equipment, late nights, tiny audiences, bad pay, and constant frustrations, the Punksters keep showing up.

Because there's something about making music with friends that makes all the madness worthwhile.

Besides...

If everything actually worked perfectly, it probably wouldn't feel like a punk band anymore.

Bob Craypoe
Founder of Craypoe Productions and Creator of the Punksters 

  

Sunday, July 5, 2026

Why Every Band Has That One Guy

 

If you've ever been in a band, worked with a band, dated someone in a band, or simply lived within hearing distance of one, you've probably noticed something.

Every band has "that guy."

Actually, every band has several of them.

We should know. We are them.

Jerry Bangston – The Responsible One

Every band somehow ends up with one person who is expected to solve everyone's problems.

Need someone to book the gig?

Jerry.

Need someone to carry the PA system?

Jerry.

Need someone to explain to the club owner why Stan climbed onto the roof?

Jerry.

Need someone to convince Jerome that "all-you-can-eat" doesn't mean forever?

Jerry.

Being the responsible member of a band is a lot like being the designated driver. Everyone appreciates you until it's time to do the work.

Stan "Crash" Cash – The Human Disaster

Every band has that one guy who believes every bad idea deserves a chance.

"If we light the drum kit on fire..."

"No."

"If I stage dive from the balcony..."

"No."

"What if we open with twenty minutes of feedback?"

"Still no."

Stan doesn't ask whether something is a good idea.

He asks whether it would make a great story later.

Usually, the answer is yes.

Usually, the emergency room agrees.

Jerome Bloom – The Innocent One

Every band has someone whose heart is in the right place...

...even if his brain occasionally takes the scenic route.

Jerome once asked if the "house band" actually lived in the building.

He thought a sound check meant seeing whether everyone could still hear after the previous night's concert.

He once spent twenty minutes trying to tune a microphone.

Nobody had the heart to stop him.

Bill Billingsly – The Professional Complainer

Every band needs one member whose purpose in life is pointing out everything that's wrong.

The weather.

The venue.

The audience.

The parking.

The equipment.

The economy.

Human civilization.

Bill can find something to complain about at an all-expenses-paid vacation.

"If the beach was any nicer," he'll say, "there'd be more people here."

His optimism has been missing for years.

Authorities are no longer searching.

The Gear Destroyer

Every band eventually discovers that musical equipment has feelings.

Mostly pain.

Amplifiers stop working five minutes before showtime.

Microphone cables develop personalities.

Guitar strings wait until the biggest solo of the night before snapping.

Drumsticks become guided missiles.

Nobody knows why.

Scientists have theories.

None involve competence.

The Late Guy

Every band has someone who believes rehearsal starts whenever they arrive.

"We said six."

"I know."

"It's eight-thirty."

"I hit traffic."

"You live next door."

"There was a squirrel."

Somehow they're always late...

...and somehow they're always the first one to ask when everyone else is going to be ready.

The Walking Music Encyclopedia

Every band also has someone who knows absolutely everything about music.

They know every guitar ever built.

Every amplifier.

Every microphone.

Every album.

Every obscure B-side recorded in a garage in 1978.

They can identify a guitar by hearing one note.

Unfortunately...

...they've never actually played one.

The Free Advice Guy

These people appear after every performance.

"You know what you guys should do..."

No.

We don't.

Please tell us.

We've only spent years writing songs, rehearsing, recording, hauling equipment, playing shows, and making mistakes.

Clearly, we've been waiting for someone who heard us for fifteen minutes to explain the music business.

Why Every Band Needs Them

As frustrating as all these personalities can be, they make life interesting.

Without Jerry, nothing would get organized.

Without Stan, nothing exciting would ever happen.

Without Jerome, we'd forget how funny innocence can be.

Without Bill, we'd never appreciate how good things actually are.

Bands aren't built because everyone is the same.

They're built because everyone's different.

Even if some of those differences occasionally result in broken equipment, confused audiences, and an insurance claim.

And if your band somehow doesn't have "that guy"...

Take a long look in the mirror.

You probably are him.

 
Bob Craypoe
Founder of Craypoe Productions and creator of the Punksters