Someone recently commented on one of my animated comedy shorts on TikTok and asked what app I use to make my animations. It was a fair question, and I answered respectfully. But it made me wonder if the person pictured me putting these videos together with a phone app.
I wish it were that simple.
I told them that I animate in Reallusion’s iClone. I create my characters in Daz Studio, export them, and use Reallusion’s Character Creator to convert them into characters I can animate in iClone. That is the short version of the process. The longer version includes a lot of purchases, computer hardware, and time.
The characters have to come from somewhere
Daz Studio is free to download, which makes it a good place to start exploring character creation. But if you want to build a wide variety of distinct characters, you will probably end up buying content and add-ons.
That is how I get the control I want over my characters. I can change the size and position of their eyes, reshape a nose or mouth, adjust ears, and alter their bodies. Those details matter when you are trying to make a cast of characters who each have their own look and personality. Once I have created a character, I export it and bring it through Character Creator for use in iClone.
Character Creator is another purchase. Depending on the version, sale, or bundle, it can cost a few hundred dollars. Then there is iClone itself, the main animation program, which can cost several hundred more. Prices change, so I would check the current offers before buying either one.
The software includes some content, but the characters still need places to stand, things to interact with, and sometimes clothing or other assets. Props, environments, and add-ons can become an ongoing expense. I can also buy assets for Daz Studio and convert some of them for use in iClone. Each new idea has the potential to send me looking for something else I need.
Then you need a computer that can handle it
Animation also places demands on the computer. You need a capable graphics card, plenty of system memory, and storage space for the project files and assets you accumulate. My own setup uses 32GB of RAM, and I would welcome 64GB for more room to work. Reallusion’s published requirements vary by edition and feature, so anyone considering iClone should check the requirements for the version they plan to use.
After the animation is rendered, I still have to edit the video. I use CyberLink PowerDirector, and my subscription costs me over $80 a year.
I’m sure I’ve forgotten an expense or two. That tends to happen when you’ve been building a creative setup over time. The point is that the cost is more than the price of a single program.
A 30-second short can take hours
The financial cost is only part of it. When the characters and sets already exist, a 30-second comedy short can still take me a couple of hours or more to make. If the joke calls for a new set, building that set might take a few hours or even a day or two.
That time is an investment, though. Once I’ve built a set, I can use it again in future videos. The same goes for the characters. Every reusable piece gives me more possibilities for the next joke.
I understand why people are drawn to AI video tools. They may offer a less expensive and faster way to make something. My process is the one I’ve chosen because I enjoy creating the characters, building their world, and deciding how a scene plays out.
So why do I keep doing it?
If I looked only at the cost and the hours involved, especially knowing it could take years to earn much money from animation, I might ask myself the same question.
The answer is simple: I love doing it. Animation is one of my biggest interests and my main hobby. I enjoy coming up with the jokes, putting the characters into a scene, and seeing the finished short. It also feels good when people watch them and tell me they enjoyed them.
So call me crazy if you like. This is what I do.
The next time you see a short Punksters video, you’ll know a little more about what went into those few seconds on the screen.
Bob Craypoe
Founder of Craypoe Productions® and Creator of the Punksters™ Characters











